In traditional desktop based development, we only bothered about keyboards for accepting input. With smartphones, things are slighlty differenet. Other than keyboard inputs, smartphones has a set of sensors that takes the user-experience (UX) in different level. Last day, I downloaded a bike racing game from Windows Marketplace, where you need to move the bike left and right, by simply tilting the phone to left and right. Cool isn't it?
Windows Phone supports a set of sensors and they allows you to take UX to next level and they are as below:
Heard about tombstoning? The finishing manuere of WWE Legend Undertaker? Oh, yes! I’m love WWE universe. But, I’m not talking about WWE. In fact, it’s all about Windows Phone (WP) application life-cycle while multi-tasking.
In multi-tasking, Windows Phone uses a different approach for the application life-cycle. WP allows applications to be paused, made dormant and suspend without alerting the user that the application is being paused. It does this by notifying the application when it is being paused; then the application is also notified when it is to resume running. In the pause and resume states, the application is given a chance to save and load data to give the user the impression that the application is never stopped.
And this, application life-cycle in WP is called Tombstoning.
For those who are new to development, trust me - Windows Phone is not a device, it’s a Platform.
Yes! Yes! Yes!
Last week, I bought a Windows Phone 7.5 Mango - Samsung Omnia W device.
Do you know what W in Omnia W means? W stands for Wonder.
All I can say - "Touch her once, She'll make you Fall in Love!"